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Corporations, galactic market, wealth..etc

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Corporations, galactic market, wealth..etc
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The game is being developed by EU4 and CK2 developers, so implementation of privateers/mercenary companies would be an excellent idea since both had such feature. I have been thinking of creating a very corporate and merchant based empire, sort of like Venice. But researching commerce based technology (if such thing exists in the Social department of research) would mean a downfall in other areas like weapons. Either that, or the focus on diplomacy and commerce (again, if commerce exists) will most likely mean lack of hostile military actions and expansion on other players, which could also mean little to no gains. If the game is all about conquest and exploration, then those two would be forcibly the player's focus. This type of civilization would rely heavily on private force to defend against lawless raiders/pirates (if they exist).


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